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mingw32 ?

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POLONIA1

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ok, thanks for the clarification. i'll have a look at msvc via wine then (i don't have a windows license (or install-cd)) - ccernn

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Wiadomość # 1 31.05.24 - 00:40:52
RE: mingw32 ?

Imon

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just had to try the mingw32 way first, the example import_m3u compiled fine with some compiler switches, produces a nice dll file, renamed it to reaper_m3u.dll (don't know if that is needed, but i saw the other plguins were named reaper_*, so i just did it), and copied that to reaper's plugin dir. in reaper: file/open project, in the dropdown box "files of type", there it is: "M3U playlists (*.M3U)" but when i tried to import a test m3u i hastily threw together, reaper crashed... is this exactly the problems you mentioned? but, after some searching/googling, i see things about cross-compiling vst plugins in c++ with mingw32: and with the qt library: so i guess it could actually be possible??? or is the problem inside reaper itself, how it is compiled, or whatever? some time back, i did some tests with calling c++ member functions in a dll (.so in linux) from freepascal.. with some success. made a few wrapper libraries. if you know how some structures are arranged, the alignments, what kind of stack handling and calling convention, lots of things are possible..

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Wiadomość # 2 31.05.24 - 00:49:08
RE: mingw32 ?

anna88

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The calling convention for C++ class methods is different in VC than in gcc on win32.. There are ways around that, but they are all generally a pain in the ass from what I've seen... I believe VC uses 'thiscall', -Justin

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Wiadomość # 3 31.05.24 - 00:54:43
RE: mingw32 ?

pitersid

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ok, giving up on mingw32.. too bad but, tried VCToolkit2003 some info from here: a simple makefile, nmake, and everything compiled, and worked! now i can start experimenting and playing around with the sdk hooray! - ccernn

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Może to Twój urok... może to Photoshop...!?!
Wiadomość # 4 31.05.24 - 01:03:46
RE: mingw32 ?
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